Each player starts with his own basic 10-card deck and draws a hand of 5 cards each turn. Power is the currency you will use to buy new, stronger cards to add to your deck. The goal of a deck-building game is to craft your personal deck into a well-oiled machine. There are five different types of cards that can be acquired: Villains, Heroes, Equipment, Super Powers, and Locations.
A large, central stack of cards supplies a five-card “Line-Up” from which players make their purchases. Each player will always have five face-up cards to choose from each turn, so every turn there are new options and surprises.
When a player has amassed enough Power, he or she may defeat the current Super-Villain. When a Super-Villain is defeated, a new one appears and makes an Attack against each player in the game! Players can defend themselves with Defense cards like The Batsuit, Super Speed, Bulletproof, or several others.
In the end, the player who has accumulated the most Victory Points from the cards in his or her deck wins the game.
Key Selling Points
• Play as BatmanTM, Superman, Wonder Woman, Aquaman, The Flash, Green Lantern, or Cyborg. The Justice League of America is ready for action!
• Each Super Hero has a unique special ability that will open up different strategies to the player. Follow that strategy or break away with a plan of your own.
• Card combos, strategy, and fun abound in this game where every card is a well-known, fan-favorite card with amazing art.
• Easy to learn, entertaining and engaging gameplay.
Contents Summary:
• 214 Game Cards
• 7 Oversized Super Hero Cards
• 1 Rulebook
Marketing Support
• Online media advertising on consumer and retail trade sites including boardgamegeek.com and ICV2.com
• Game reviews and press coverage across major hobby, comic, and gaming media outlets to support game launch
• Heavily promoted at consumer event shows throughout the year, including Gen Con, PAX Prime, and NY Comic-Con
• Review copies sent to online media ranging from enthusiast outlets (hobby gaming, comic and general pop culture) to mainstream outlets (USA Today, Wired) for expanded consumer exposure
• Launch expanded product page on Cryptozoic.com and online media presence on the Cryptozoic Entertainment Facebook page to announce game, run special promotions, and introduce new cards and artwork on a continued basis up until launch
• Cross-promotions with DC Comics via giveaways, contents, and announcements on the DC Comics website and Facebook page and at conventions/special events
• Exclusive gameplay promo cards that will be distributed via events and special consumer and retail promotions
At a Glance
• Number of Players: 2-5
• Ages: 15+
• Time to Play One Game: 30-45
6 games per case
UPC: 8-15442-01357-6
ISBN: 978-1-61768-170-7