What are these strange symbols on the map? They code for locations where spies must contact secret agents!
n
Two rival spymasters know the agent in each location. They deliver coded messages telling their field operatives where to go for clandestine meetings. Operatives must be clever. A decoding mistake could lead to an unpleasant encounter with an enemy agent – or worse, with the assassin!
n
Both teams race to contact all their agents, but only one team can win.
n
Codenames: Pictures differs from the original Codenames – Pictures in that the agents are no longer represented by a single word, but by an image that contains multiple elements.
n
n
-
n
- Players: 2–8+
- Age: 10+
- 30 mins
n
n
n